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Good Strategy/Bad Strategy: The difference and why it matters
blue-sky objective is usually a simple restatement of the desired state of affairs or of the challenge. It skips over the annoying fact that no one has a clue as to how to get there.
Richard Rumelt • Good Strategy/Bad Strategy: The difference and why it matters
- Having a coherent strategy—one that coordinates policies and actions. A good strategy doesn’t just draw on existing strength; it creates strength through the coherence of its design. Most organizations of any size don’t do this. Rather, they pursue multiple objectives that are unconnected with one another or, worse, that conflict with one another.
Richard Rumelt • Good Strategy/Bad Strategy: The difference and why it matters
Another closed circle occurs when schools design curricula based on student ratings, and students apply to schools based on past ratings.
Richard Rumelt • Good Strategy/Bad Strategy: The difference and why it matters
unless you can buy companies for less than they are worth, or unless you are specially positioned to add more value to the target than anyone else can, no value is created by such expansion.
Richard Rumelt • Good Strategy/Bad Strategy: The difference and why it matters
Good strategy is design, and design is about fitting various pieces together so they work as a coherent whole.
Richard Rumelt • Good Strategy/Bad Strategy: The difference and why it matters
diagnosis does more than explain a situation—it also defines a domain of action.
Richard Rumelt • Good Strategy/Bad Strategy: The difference and why it matters
More than the deft wielding of power, the listener experiences the actual discovery of power in a situation—
Richard Rumelt • Good Strategy/Bad Strategy: The difference and why it matters
inside view, a label given by Nobel laureate Daniel Kahneman and coauthor Dan Lovallo to the tendency to ignore related pertinent data—to believe that “this case is different.”7
Richard Rumelt • Good Strategy/Bad Strategy: The difference and why it matters
Properly organized and led, ordinary men could defeat skilled warriors who fought as individuals or as small bands. The classic example of design in battle strategy, one that is still studied today, is Hannibal’s victory over the Roman army at Cannae in 216 B.C.