Get Better at Anything
Tetris players are better today because their environment enables it. Video hosting allows detailed demonstrations of the best play to be broadcast widely.
Scott Young • Get Better at Anything
Success Is the Best Teacher.
Scott Young • Get Better at Anything
“Each time one prematurely teaches a child something he could have discovered for himself the child is kept from inventing it and consequently from understanding it completely.”
Scott Young • Get Better at Anything
See. Most of what we know comes from other people. The ease of learning from others determines, to a large extent, how quickly we can improve. Do. Mastery requires practice. But not just any practice will do. Our brains are fantastic effort-saving machines, which can be both a tremendous advantage and a curse. Feedback. Progress requires iterative
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Another common mathematical heuristic is to look for an invariant. If you can find something that doesn’t change in a problem, no matter how you modify it,
Scott Young • Get Better at Anything
The three explanations of creativity—expertise, environment, and randomness—are not mutually exclusive. A fairly simple model of creativity incorporates all three. In this model, the existing stock of knowledge defines
Scott Young • Get Better at Anything
In some cases, memory can provide a method, even if it can’t provide an answer.
Scott Young • Get Better at Anything
Access to the environments where knowledge resides is often a bigger hurdle to mastery than learning itself.
Scott Young • Get Better at Anything
Examples alone are not always enough. Research finds that breaking apart worked examples into subgoals can help illustrate the reasoning behind a problem-solving procedure, and that encouraging students to engage in self-explanations of examples can enhance understanding.
Scott Young • Get Better at Anything
Knowledge Becomes Invisible with Experience. Finally,