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https://www.inkandswitch.com/end-user-programming/
The early vision was to democratize software creation. We all felt we had this crazy superpower of being able to build software, which had given us these advantages in our careers. You can have tremendous influence in an organization — even if you’re not in leadership — by building software and deploying it to people. So broadly, we were exploring
... See moreFirst Round Capital • Airtable's Path to Product-Market Fit
By contrast, consumer software tools that enhance human agency, that serve us when we are most creative and intentional, are often built by hobbyists and used by a handful of nerds. If such a tool ever gets too successful one of the Marl-serving companies, flush with cash from advertising or growth-hungry venture capital, will acquire it and kill i... See more
Ivan Vendrov • The Tyranny of the Marginal User
Instead of being a passive user of pre-built applications, I can start assembling my own personalized way of using my computer.
Geoffrey Litt • Browser extensions are underrated: the promise of hackable software
This brings me to a problem that we've been noodling on for several years, and to my mind, it still a critical open question. So when you're trying to build these end-user extensible, digital document systems, there's a few desiderata that you want: You want to be very fast. You want to be safe, in the sense of, end users aren't going to be injecti... See more
Muse • Infinite canvases with Steve Ruiz // Metamuse podcast episode 59
These projects, Victor says, are just “nibbles around the edges” of his larger obsession: how the media in which we choose to represent our ideas shape (and too often, limit) what ideas we can have. “We have these things called computers, and we’re basically just using them as really fast paper emulators,” he says. “With the invention of the printi... See more
medium.com • The Utopian UI Architect
Brush up on the prior art: “We were intellectually excited about going down that path of this general space of software creation. So we spent a lot of time doing research. It was almost like being on a sabbatical, reading all this prior art of old computing pioneers, like Douglas Engelbart and Bill Atkinson , and even conte
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