updated 5d ago
EDUTAINMENT, Technology Adoption, and the current Revolution
- Our education system has a sort of built-in fun-to-learning ratio that gets smaller as the years go on, because many of the tools we use to teach core concepts are dated and static. There are a few “edutainment” products if kids are lucky enough to have the iPads or laptops to use them on, but not enough, and they’re plainly of a lower order than t... See more
from Four views: Is edtech changing how we learn? by Devin Coldewey
sari added
- Edutainment 2.0: New devices, networked communities, and production processes - from console gaming, to internet forums and digital cameras - radically expanded the range of experiences, while also reducing the cost of production and distribution. Education & aspiration showed up in reality TV, niche internet groups, and desktop games.
from Liquid Learning - The Edutainment 3.0 Report by Wavetable
Keely Adler added
- Why now? * EdTech investments are soaring. *#edutainment is taking over TikTok. *Social media is elevating information above aspiration
from Liquid Learning - The Edutainment 3.0 Report by Wavetable
Keely Adler added
Keely Adler added
- "Edutainment: Technology + Involvement = Memory" Education enhances employee knowledge and skills. While edutainment isn't new, educational technology supports it. There's more. Including edutainment in your learning strategy doesn't mean minimizing complexity. Instead, you can make your corporate training programs more relaxed and exciting. As a r... See more
from What is Edutainment? And why it works! | ELM Learning by ELM Learning
Mo Shafieeha added
sari added
- People like to be entertained, typically more than they like to learn. Some of the most innovative education startups are “edutainment”, combining elements of education and entertainment.
from How Technology and Covid-19 Are Reinventing Education by Rex Woodbury
sari added
sari added