Saved by Gaia Soykok
Just a moment...
Motivation 1.0: survival Motivation 2.0 :r ewards basedMotivation 3.0 we need to create
Daniel Pink • Just a moment...
Sawyer Effect as “practices that can either turn play into work or work into play,” after Tom Sawyer, who tricked his friends into painting a fence for him by convincing them it was fun
Daniel Pink • Just a moment...
self determination theory - DEci and and Ryan people have three innate psychological needs : autonomy relatedness and competence, When they have that they feel motivated happy and productive,
Daniel Pink • Just a moment...
consider nontangibel rewards - praise and positive feedback are much less corrosive than cash and trophies
Daniel Pink • Just a moment...
Not getting an expected reward is a punishment
Daniel Pink • Just a moment...
Exppectatiostatus and security.
Daniel Pink • Just a moment...
Dan Ariely research in India Madurai, when the task called for rudimentary cognitive skills, larger rewards led to poorer performance. but as ing as the task involved only mechanical skill, bonuses worked as they would be expected the higher the pay, the better the performance
Daniel Pink • Just a moment...
the starting point - the baseline rewards should be enough and fair - the salary , wages, benefits. Without a healthy baseline, motivation of any sort is difficult and often impossible. (FAIR keyword is important here)
Daniel Pink • Just a moment...
Monkey test@ Harlow - Monkeys are solving puzzles and they engage well. When there are external motivation they make more errors .