Design and the Play Instinct | Paul Rand: Modernist Master 1914-1996
Frank almost never started a design with a predetermined shape. He liked to begin by “playing”—a word he used far more often than “working” when he talked about how he went about designing things—with wooden blocks of different sizes, each representing a portion of a building’s functional program. He would then stack or array the blocks in what he
... See morePaul Goldberger • Building Art
Playgrounds over Paths
Today's standard design wisdom focuses on the design of linear paths. Sometimes they may branch, but they're ultimately a sequential set of steps towards a desired outcome.
Within complex systems, these paths often lack the flexibility to adapt to emergent conditions - users acting outside the "designed boundaries".
Instead of... See more
Today's standard design wisdom focuses on the design of linear paths. Sometimes they may branch, but they're ultimately a sequential set of steps towards a desired outcome.
Within complex systems, these paths often lack the flexibility to adapt to emergent conditions - users acting outside the "designed boundaries".
Instead of... See more