To be transformed by a book, readers must do more than absorb information: they must bathe in the book’s ideas, relate those ideas to experiences in their lives over weeks and months, try on the book’s mental models like a new hat. Unfortunately, readers must drive that process for themselves. Authors can’t easily guide this ongoing sense-making: t... See more
to create an AR application that would make the book into an interface. The performative reading is a way of simultaneously talking about and demonstrating new media. It was also a way of exploring the breaking points of tools: spreadsheets used as an index, rather than for data management; Unity (a gaming software) used to make a book into a digit... See more
In this future, mainstream media no longer interprets scientific information. Instead, they draw directly from the source. In fact, all scientific communication and learning, including every textbook, lecture and online course draws from the same, original, primary artifacts accessible through the same interface. Expert scientists, lay readers and ... See more
three ideas create a foundation for a conversation about how technologies, spaces, and people mutually act upon each other as we experience environments.
What Alan Kay has been emphasizing, and which is now at the heart of Bret Victor’s design philosophy, is that the computer is a “dynamic medium.” The essence of a computer is not the keyboard, the mouse, and the screen. It’s computational and responsive capabilities that don’t exist in a static medium like paper. We should use this dynamic medium t... See more